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Post by ImperialRedDragon on Mar 6, 2007 23:45:50 GMT -5
My DO leveled pretty quickly through tier 2, he's kind of idealized, though. My Wizard is new, but he's almost at level 20, which proves how effective crafting is. My ES is part HtH (Mostly for the dodge bonus) and small arms, and is getting Whirlwind for in-character purposes. I really encourage neutral combat classes to have a ranged tree, as none of them can actually fly (Except Revenants who can't attack in bat form anyway) and are thus unable to attack flying opponents. I didn't take that problem too seriously until recently, when my Rev was almost killed by a flying shooty IB.
I almost forgot about Void Walkers and Whisper needing thrown weapons, but on a mundane level, thrown weapons kinda suck, since you can only use thrown weapons of any sort once, which is a pain.
You're definitely right about ESes having relatively cheap skills, most of them end up with a good amount of excess CP, which is good for saving for future updates, or in some cases, buying a crafting tree for their weapon of choice. I've never been much on melee weapons, as swords do less damage than guns, and are less accurate than ranged weapons, and are affected by mundane dodge. At least with an HtH backup, you get extra dodge and have less to worry about with crafting.
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