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Post by iamrisen on Mar 7, 2007 21:45:17 GMT -5
HP at level 30: 71 from levelling + 10 from Stamina + 15 from Fiendish Bulk = 96 HP. Innate attacks: 9 base each (different damage types, though) + 1 from Strong Attack + 2 from Elite Attack + 5 from Bloodlust = 17 damage. Hellfire can jack that up to 23 (ignoring 4 of the target's soak in the process, plus potentially another 3 from Weaken), change the damage type to Unholy, and soak every point it dishes out if it's done with Whip of Suffering. Defense: Chitinous Armor protects against everything but Cold. Fire Resistance gives fire immunity. Infernal Frenzy gives them temporary mundane immunity. HP regeneration: 1 per minute from Lesser Regeneration + 3 per minute from Greater Regeneration = 4 per minute for 15 minutes for an outlay of 15 MP. And they're regaining HP with every swing. Hit%: (Assume Whip of Suffering) 10% base + 35% from Melee tree + 5% from Stygian Bloodletting + 5% from Roar (it's an AoE that gives a dodge penalty to anyone it affects) = 55%.
With the massive HP drain from Whip of Suffering and all its damage boosters, the Regeneration abilities really don't seem worth it at all... and they'll probably still be active when it's time to detonate, having only restored a dozen HP or so, so screw 'em. Just stick with Whip and Blood Taste.
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