Post by Definitely Not Axe Hack on Nov 11, 2007 15:42:52 GMT -5
Just for you, Magatsu...I'll include some reasons to back up these 10 reasons...(I'm just copying this off the magazine, just so you know...)
1) Brain Powers, Activate!
When NASA senior research scientist Dr. Alan Popewanted to study how fighter pilots might be trained to overcome boredom and fatigue, he found the natural solution: Tony Hawk's Pro Skater. Since pilots are often trained using game-like flight sims, Dr. Pope and his team decided to spin off this idea by exploring how videogames might be used to help individuals improve their own behavior during periods of listlessness, or what he calls "underload." To conduct the study, the NASA team hooked gamers up to a special biofeedback system called and electroencephalograph (EEG), a machine that monitors and tracks the brain's natural electrical signals. They then altered the game's joypads so that maximum steering control was available only if a player produced the necessary brainwaves. As subjects played through games like Tony Hawk, Spyro the Dragon, and Grand Turismo, they'd be able to accelerate to full speed only if their brains emitted signals that showed intense concentration.
The result? Players, including some with attention-deficit disorder, were conditioned to improve their focus and concentration skills by being "rewarded" with high speed in the game. "We were surprised that they were able to change their brainwaves in such a way [in order] to succeed at the game," Dr. Pope says. "Those changes in brainwaves had beneficial effects on measures of behavior, concentration, and focus."
Damn....I'm tried from typing that...I'll give you the rest by typing this first, and copying and pasting it here...
1) Brain Powers, Activate!
When NASA senior research scientist Dr. Alan Popewanted to study how fighter pilots might be trained to overcome boredom and fatigue, he found the natural solution: Tony Hawk's Pro Skater. Since pilots are often trained using game-like flight sims, Dr. Pope and his team decided to spin off this idea by exploring how videogames might be used to help individuals improve their own behavior during periods of listlessness, or what he calls "underload." To conduct the study, the NASA team hooked gamers up to a special biofeedback system called and electroencephalograph (EEG), a machine that monitors and tracks the brain's natural electrical signals. They then altered the game's joypads so that maximum steering control was available only if a player produced the necessary brainwaves. As subjects played through games like Tony Hawk, Spyro the Dragon, and Grand Turismo, they'd be able to accelerate to full speed only if their brains emitted signals that showed intense concentration.
The result? Players, including some with attention-deficit disorder, were conditioned to improve their focus and concentration skills by being "rewarded" with high speed in the game. "We were surprised that they were able to change their brainwaves in such a way [in order] to succeed at the game," Dr. Pope says. "Those changes in brainwaves had beneficial effects on measures of behavior, concentration, and focus."
Damn....I'm tried from typing that...I'll give you the rest by typing this first, and copying and pasting it here...

