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Post by Dylan Mak Tyme - 10MfH on Jan 11, 2008 15:24:25 GMT -5
The auto shops are used as entry points, and work better ruined as entry points. Don't sleep there or try to mount a major operation there, but it's a great vent for surplus AP. If both fall, there are three warehouses near Giddings to the north. Only one of those five buildings needs to be up for fuel.
Gore Corps is on the CDF PKRU list. They will get some licks in, but they will spend more time shambling.
They can't take the NT without more zed or fewer/less qualified survivors. Nothing is distracting them from taking the NT, it is their primary objective. They are trying to distract the humans out of the NT and their AP.
By the way, there's a party in Blackmore again, which last time correlated to more zeds in Pitneybank.
And revives are available at the wasteland with Walrond knotted up with rotters.
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