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Post by Marcel Swann on Aug 16, 2010 5:52:15 GMT -5
Big changes announced to UD today. Things should get interesting. Let's discuss these updates in view of how they will affect Rangers and the survivor cause in general: * Survivors and zombies alike are finding it easier to navigate the familiar wreckage of the city streets. Survivors can get directions to a nominated safehouse; zombies automatically focus on the most recent groan or scent trail. * Settling in for the long haul, some survivors have been modifying and memorising their safehouses. Those able to scout a safehouse can spend 30AP to survey the building, giving them approximately 5 extra AP per day within their nominated safehouse, until they die or the safehouse is ruined. * A few zombies have been heard bellowing with rage when faced with large numbers of survivors, issuing a louder feeding groan which attracts the dead from further afield. * Zombies are lurching into the deepest shadows of dark buildings, making it harder to escape their tangling grasp in the dark. www.urbandead.com/news.html
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