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Post by Specialist290 on Jan 13, 2007 14:55:19 GMT -5
Made it 'cause I was bored. Stole the base from one of those map sites, then added the outlines and NT locations myself. Yep, the whole city. Green outlines are zones of influence for Malls (10x10 square); blue outlines are zones of influence for Forts (9x9 squares). Green dots are NT buildings. All others are colored the same way they are in-game. Yellow lines are suburb boundaries. Hope it proves useful in some fashion or another.
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Post by Codename T on Jan 13, 2007 15:57:56 GMT -5
It's interesting to look at the different blocks of influence and how they overlap. This definitely could provide some measure of value for the malls, especially as the Mall Tour starts up. Good work. ;D
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Post by blue tigers on Jan 13, 2007 19:13:36 GMT -5
Hmm, I'm not sure what the red means. Especially since it has a such a striking pattern nw-se/ne-sw.
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Post by bigbadpaulie on Jan 13, 2007 20:33:30 GMT -5
Interesting. Seems like the middle west (around Grigg Heights region) is undermalled and center-east is somewhat overmalled.
Thanks for that, worth a look at.
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Post by Prisonner Of Today on Jan 14, 2007 0:26:39 GMT -5
I cant see it on any of my computers..... Can you put it on photobucket or soemthing a post a link?
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Post by bigbadpaulie on Jan 14, 2007 4:39:19 GMT -5
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Post by ian on Jan 14, 2007 7:59:02 GMT -5
excellent work! as T said it will be usefull for when mall tour attacks. i can already see where i plan to make our stand.
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Post by Vito The Don on Jan 14, 2007 13:18:01 GMT -5
i would give you a hug right now if i could AMAZING
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Post by iamrisen on Feb 28, 2007 12:46:48 GMT -5
Y'know what'd be awesome? An interactive map with toggle-able NTs, Malls, influence zones, freerun routes, all that. Basically, the Red Rum map with additional bells and whistles.
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Post by HannibalAtTheGates on Feb 28, 2007 15:09:05 GMT -5
Also, giving the zones names (like Mall Zone 1) and listing the coordinates for them would be extremely helpful as well.
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Post by Specialist290 on Feb 28, 2007 16:08:39 GMT -5
Well, I can't say anything for the interactive map, but I'll probably be adding a list of Malls and their locations to the bottom in the near future. I didn't want to put lables on the map itself because they might cover up the resource buildings there.
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Post by iamrisen on Feb 28, 2007 19:45:42 GMT -5
Moar features! MOAR!
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Post by Specialist290 on Apr 22, 2007 1:59:00 GMT -5
Link, for those w/ stubborn computers Made a few improvements to the map; added PDs, hospitals, and Malls. Removed Mall and Fort influence zones, but they're still in the original .psp file, so I can put them back if someone really wants it. New Key: Red - Hospital Blue - Police Department Yellow - Mall Green - NecroTech Building I can make the .psp file available for d/l if enough people ask--it has separate layers for each building type, allowing you to vary the transparency for each (as well as the aforementioned Mall and Fort ZoIs). It took me 3 hours to put this together, so someone had better appreciate it
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Post by Redwave on Apr 22, 2007 7:32:57 GMT -5
Wait... ...Fort Perryn is down there!?
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Post by Specialist290 on Apr 22, 2007 14:08:34 GMT -5
Assuming I don't have my map totally screwed up, yes.
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