|
Post by Rockby Quickfoot on Apr 6, 2008 12:18:10 GMT -5
Wulfgar's really the guy to talk to for it I spose, since he's the leader of us and all.
We've been kinda tossing things around in the Cloak and Dagger Room, if you wanna head in there and check things out a bit.
|
|
zeug
New Member
Posts: 13
|
Post by zeug on Apr 6, 2008 14:21:58 GMT -5
I'd just like to mention that Extinction retreated into Yagoton before the Dead showed up. Thus proving that in an age of megahorde dominance, they are still terrible. Ha, bollocks! We almost had Stickling after multiple ruins in 3 corners until that last night when you lot came through with the "miraculous" NMC reinforcements. Then Extinction split into two once we heard The Dead were coming to the party, I stayed at Stickling with a heap of Troopers to keep the feral rhythm going while the IRC Strike Team and main horde went to help the Eastonwood Ferals take out your crew at Style NT and Bale. You still don't understand Extinction, we're obviously not a mega horde, but we're not even one horde, we're distributed across the entire NW through to Dakerstown and while you lot bitch about The Dead being impossible to fight at least Extinction gives you the chance to make a traditional UD stand and win! Or lose as the case may be. But we're also in NW Malton for the long haul and love the guerrilla warfare style currently in vogue with you lot amongst the city ruins. It's what we're used to and our game philosophy is to strangle the life out of every suburb we patrol until survivors are reduced to doing precisely what you're doing now. My small Extinction Squad recently whipped up a feral frenzy and destroyed Sheppard NT in East Boundwood and just ruined Rolls PD next door simply to keep Yagoton and Bale Mall dead and our NW Extinction Zone ruined. It's been several weeks now since the Big Bash swept Bale away, Extinction and the Eastonwood Ferals both aim to keep it that way indefinitely. I really hope The Dead are also in it for the long haul cos I think they're funny and I like the idea of keeping blowhard asshats like you running around a ruined city claiming "victories" amidst your ongoing defeat. I also really enjoy this game, it's wonderfully competitive, and I look forward to eating your brains well into the future. Cheers mate.
|
|
|
Post by asshole doctor™ on Apr 6, 2008 17:00:26 GMT -5
nope your still a bunch of zergy cheating cockroaches that no one in the game respects. nothing has changed.
|
|
|
Post by Padre Romero on Apr 6, 2008 19:17:36 GMT -5
I really hope The Dead are also in it for the long haul cos I think they're funny and I like the idea of keeping blowhard asshats like you running around a ruined city claiming "victories" amidst your ongoing defeat. I also really enjoy this game, it's wonderfully competitive, and I look forward to eating your brains well into the future. Cheers mate. It really is a legitmate question what you mean by victory and defeat. The last time malton got plunged into a pro-zombie majority, extinction clamored that they were the route cause...I may or may not contend this fact, but it's really irrelevant...when survivors got back on top, it wasn't anyone's fault...not a glorious achievement on our part or a catastrophic blunder on the part of extinction...it seems that it's "The nature of the game" when survivors triumph, and a glorious, cunningly executed tactical ploy when the zombies are in charge. Survivors are in no small part guilty of this as well...I tend to think we're above this primarily because gloating and egotistical flights of fancy are in our very nature as the new malton colossus (seen "Anchorman" recently?)...in any case, I think the old adage "Success has 1,000 fathers, and failure is an orphan" applies here. Now, as for the discussions on changing tactics. Zombies can say what they like about the game being currently, or in the past, tipped in our favor. The nature of Malton in the long term is that zombies WILL win*. It is concievable (however unlikely) for a day to dawn when every necrotech is overrun...zombies, with no necessary resources, can continue to stand up indefinitely. Similar balances exist in siege environments...at some point, a situation will arise when the survivors cannot continue to hold up against the siege, zombies can keep battering indefinitely. This is why EVERY siege is a predestined victory for committed zombies, and why I don't get too 'dern discouraged when we lose. I don't like saying things like "It's a game", very often, because A) People suck at distinguishing games from reality. and B) because this is not "just a game", it's a FRIGGAN AWSOME game. Having said that: 1:Sieges are a lot more fun than running around guerilla style 2: Running around guerilla style can be fun 3: I give people the benefit of the doubt on cheating and multi-ing, but not on being generally defective human beings. Using these three realizations, here is my policy on how I will play the game: -I will continue to try to conduct sieges because that's a big fun aspect of the game even though they're doomed to failure (just like survivors all are in the very, very long run) -I fully support guerilla tactics as long as it doesn't get in the way of having fun - I would like to point out that it's considerably easier to emerge "victorious" from a siege as a zombie. -I would also like ot point out that extinction becomes considerably more active once zombies are already 'victorious"...anyone else think that's funny? - I will give extinction the benefit of the doubt on the whole "being baldface cheaters" thing, because really, I don't care about that a whole lot and I don't think it gunks the game up much. - I will, however, continue to believe that they're generally screwy people who are going to that special hell Shepard Book talks about in "Firefly". And that's my two cents on that. Be smart, don't do drugs, stay in school * Provided, of course, no one enters or leaves the game afterwards...in practice, there's a lot to be said for PR and communications expertise, which Is why I like the game so much.
|
|
Nate
New Member
Ackland Mall Security
Posts: 38
|
Post by Nate on Apr 6, 2008 20:34:42 GMT -5
I'd just like to mention that Extinction retreated into Yagoton before the Dead showed up. Thus proving that in an age of megahorde dominance, they are still terrible. Ha, bollocks! We almost had Stickling after multiple ruins in 3 corners until that last night when you lot came through with the "miraculous" NMC reinforcements. Then Extinction split into two once we heard The Dead were coming to the party, I stayed at Stickling with a heap of Troopers to keep the feral rhythm going while the IRC Strike Team and main horde went to help the Eastonwood Ferals take out your crew at Style NT and Bale. You still don't understand Extinction, we're obviously not a mega horde, but we're not even one horde, we're distributed across the entire NW through to Dakerstown and while you lot bitch about The Dead being impossible to fight at least Extinction gives you the chance to make a traditional UD stand and win! Or lose as the case may be. But we're also in NW Malton for the long haul and love the guerrilla warfare style currently in vogue with you lot amongst the city ruins. It's what we're used to and our game philosophy is to strangle the life out of every suburb we patrol until survivors are reduced to doing precisely what you're doing now. My small Extinction Squad recently whipped up a feral frenzy and destroyed Sheppard NT in East Boundwood and just ruined Rolls PD next door simply to keep Yagoton and Bale Mall dead and our NW Extinction Zone ruined. It's been several weeks now since the Big Bash swept Bale away, Extinction and the Eastonwood Ferals both aim to keep it that way indefinitely. I really hope The Dead are also in it for the long haul cos I think they're funny and I like the idea of keeping blowhard asshats like you running around a ruined city claiming "victories" amidst your ongoing defeat. I also really enjoy this game, it's wonderfully competitive, and I look forward to eating your brains well into the future. Cheers mate. Haha. No wonder the MOB and other hordes not only refuse to work with you, but hate you. You guys are like a much tinier but just as arrogant version of the Dead. Keep riding on the coat tails of larger more efficient hordes, and talking about how competitive it is.
|
|
|
Post by Padre Romero on Apr 6, 2008 23:09:12 GMT -5
Personally, objectives and victories for either side are enormously reletive...not exactly what I base my game satisfaction on...for example: Who won the first siege at caiger mall? or the second? or perhaps most importantly, the seiges of the blackmore? the latter sieges are among the greatest moments in survivor history, but they ended in crushing defeats like most mall sieges...while the epic smashing of numerous malls in the mall tour are certainly the stuff of legends, it's not exactly like anyone did any permanent damage...some malls sprung back up within a week. If you're going to define a failure as "The target you attempted to hold fell" then the only way survivors can win is by literally boring their opponents to death and numerous zombie "victories' are only the result of survivors becoming complacent/bored as well....methinks the game does not function that way;
No, blackmore was fun because we stood up against inestimable odds and triumphed, the mall tours were a blast because the zombies dislodged human strongholds that were deemed invincible...the most fun you can have in this game is standing up for that one glorious moment before everything comes apart...that is why this is a zombie APOCALYPSE game...
personally, I play to RP...not that I've been exceptional at that recently, but I intend to get back in the swing of things soon.
|
|
|
Post by asshole doctor™ on Apr 7, 2008 0:01:22 GMT -5
well siad on all counts. i'm still moody from jetlag.
|
|
zeug
New Member
Posts: 13
|
Post by zeug on Apr 7, 2008 0:14:24 GMT -5
when survivors got back on top, it wasn't anyone's fault...not a glorious achievement on our part or a catastrophic blunder on the part of extinction...it seems that it's "The nature of the game" when survivors triumph, and a glorious, cunningly executed tactical ploy when the zombies are in charge. Part of what attracts me to this fascinating game is the interaction on boards like this, and the hugely diverse meta game "city" as a whole with all of its little alleyways and thoroughfares and interesting personalities. Mostly though I just get the usual emotionally challenged kindergarten bollocks thrown at me, which is kind of amusing but boring, so cheers for the intelligent analysis Padre. Nate and Sexy just keep blowing out your arses, you're almost witty. It is really funny how much "hatred" there is for Extinction but I think it does come down to a really basic difference in game philosophy. The NMC/Beerhah needs RRF/MoB/Barhah and vice versa. You metagame survivors and zeds all dance together in a sort of morbid homoerotic UD gameplay from red to green and back again, then pat one another on the back and talk about "glorious battles" and "great leaders". Now that's fine, Kevan plays to it keeping the ratio around 50/50 to 60/40 and presumably the donations coming in but there are quite a few of us out there in Malton who find wot you do a boringly predictable back slapping cycle of Mall Tours/Mall defences which never really goes anywhere except into keeping your own forum myths recycling. In terms of competitive gaming on a longer term strategic level it's the opposite of interesting, it's just beerhah/barhah mutual masturbation. Salt the Land, which is basically wot Extinction and The Dead are about, does not break UD, it just threatens to break your comfort zone and the whole rock star cycle of siege/defence/siege/dance party! Which is why you've got Don Tickles and Murray on board trying to tell you about how to actually fight a "zombie apocalypse". What we have here is a fundamental clash between two gaming philosophies, the UD war to end all wars with zeds taking both sides and finally a big forum horde on Extinction's side for once! Which illustrates my point. If the current situation continues, and SA does look like its big enuf to support the new round of recruiting The Dead have embarked on, you may have to adjust your definition of UD "fun". If anything can make Salt the Land a reality it's the "fun factor", something Kevan has no direct control over. Massively unrealistic needle search bumps are just a bandaid, not a return to your boring UD business as usual. And long term if the apocalypse continues and you can't find fun in its guerrilla tactics then you're going to bleed the dedicated metagamers that you need to keep it going and the hope alive of some day returning to your big sweaty love in with barhah.com I love Firefly/Serendipity and Joss Whedon is a pop genius but here again you still don't understand what Extinction and Salt the Land are about. We aren't like the other barhah hordes, we don't play your game. We're big enough to wipe the floor with average survivors and individual groups like Crimson Clan or the Abandoned and can give the DHPD a run for their money in the Extinction Zone, and we can smack NMC/Beerhah down if we catch you in the early stages. But you lot aren't "average", you're the best defence Malton has to offer when you reach a critical mass in a Mall or NT and you've evolved that way to fight barhah.com and the Mall Tour cycle. Extinction on the other hand has evolved to attack you when you're weak, we "screwballs" actually enjoy fighting the good fight to keep ruins ruined and the gameplay concept of Salt the Land alive. Our zeds enjoy patrolling the silent wastelands eating people hiding in ruins and cracking NT's open before they start to infect the surrounding safehouses. It's like a never ending Easter egg hunt! A cade strafed suburb and a breather rebellion excites us cos we are Malton's Hyaenas. Now I'm just trying to help you lot understand what you're up against with The Dead. Extinction understands them intuitively because we've been playing Salt the Land seriously for the last year and can see where the game's going if SA can transition from their big Mall Tours into the guerrilla cycle that you hope will bore them. You still don't understand what you're up against though and unlike Don and Murray I'm not going to spoon feed you cos unlike those career zeds I actually want you to fail. I want an end to the boring Mall Tour cycle and for UD to transition into becoming an actual zombie apocalypse game. We're halfway there, The Dead have split into four divisions to cover the four quadrants just like Extinction did when it began but didn't have anywhere near the numbers to continue. Now we just have to infect as many UD players as possible with the concept of Salt the Land so they can understand the possibilities of the current UD game. I don't know about you but this awesome game has just got a whole lot more interesting ;D
|
|
Nate
New Member
Ackland Mall Security
Posts: 38
|
Post by Nate on Apr 7, 2008 1:38:49 GMT -5
I don't have to prove anything to you with witty retorts. Both sides of the spectrum have said worse things about you, so your reputation speaks for you.
A point I've tried to make several times, but I typically just get called a trenchcoater. Your example of Blackmore probably sums this view of the game up best, Padre. Though it does seem indesputable that revives and constant movement have become much more important to survivors with the recent updates/changes. Agreement there.
|
|
|
Post by thekooks on Apr 7, 2008 5:48:17 GMT -5
Actually the MoB changed their policy on extinction. The RRF has no official policy. Nate, unless you are Jorms or Moloch's alts, don't talk for them.
|
|
|
Post by Padre Romero on Apr 7, 2008 9:19:15 GMT -5
all I think I can really say to zeug is that extinction's been on here before, telling us how their cunning salt the earth policy would totally upend the equalibrium of the game. This was in the wake of another massive zombie horde doing most of the work for them...they were, in a sense, operating in a position halfway between a pom-pom bearing cheerleader and a hooded prophet of doom.
You will notice that failed to happen...the city bounced back, and now it's falling again...in terms of sheer percentages, we've even been in darker times than these...the only time I've ever feared the collapse of this city was summer '06, when the percentages were something like 35-65...ah, when I was young and inexperienced... there are some unique things on the horizon: Personally, I believe the dead to be a tad more committed than shacknews or what-have-you. I also believe survivors are at an unprecidented level of dis-organization...but we seem to operate just fine on that wavelength...remember things like blackmore and the battle of the bear pit started out as largely impromptu.
I've delt with zeug and Dr. Brainz enough to form an opinion of Extinction, an opinion that has very little to do with cheating, and very much to do with them telling me how to play the game; I encountered this so much with different zombie groups when I used to play all zombies (way, WAY back in the day) that I actually just stopped playing as a zombie in big groups.
|
|
Nate
New Member
Ackland Mall Security
Posts: 38
|
Post by Nate on Apr 7, 2008 9:53:58 GMT -5
Actually the MoB changed their policy on extinction. The RRF has no official policy. Nate, unless you are Jorms or Moloch's alts, don't talk for them. Well, I have a quite inactive member in the MoB, so I know a little bit about their policies. I was, however, unaware that the policy was changed. I saw no public announcement on it, so I apologize on that one. And as for the RRF, I never even said anything about them in my post. don't be putting words in my mouth.
|
|
zeug
New Member
Posts: 13
|
Post by zeug on Apr 7, 2008 11:01:49 GMT -5
I've delt with zeug and Dr. Brainz enough to form an opinion of Extinction, an opinion that has very little to do with cheating, and very much to do with them telling me how to play the game; I encountered this so much with different zombie groups when I used to play all zombies (way, WAY back in the day) that I actually just stopped playing as a zombie in big groups. Why should I bother to tell another player how they should play a game? That sounds rather pointless. It's pretty simple really, as far as Extinction goes our gaming concept is "Salt the Land" and we've gone about it in pretty much the same way you lot operate, trying lots of different tactics centred around capturing and holding NT's. What you do is totally up to you and I totally trust that every metagame survivor group will do whatever it takes to capture and hold NT's long enough to revive. Cos without them you're just simply fucked as you will lose players due to the fact that playing an uncoordinated zombie in Malton is rather boring. Simple game mechanics 101. But no, you all demand Kevan keeps enough NT's open to stabilize a suburb's defences so you can keep playing the Beerhah/Barhah Bash forever in a repetitive cyclic orgy involving all the alts you share across ... Beerhah/Barhah. That's the stadium gaming style all of you slow bastards keep screaming at me that I should be playing. I don't play that game, I play the game where we hunt down and keep NT's ruined so as to suppress revival as much as possible and I can't make any of you play defence for that game, only the network dynamics can. So come on guys, no pouting! We're all captives to the UD server and it just happens to be swinging into a revive recession that threatens a great revive depression. That means less party time and more hard work maintaining a functioning NT just to max out revives as much as possible and survive. But don't worry, our proprietors have already assured us it's just a minor bump and regular transmission will resume shortly with sincerest apologies for the inconvenience. Meanwhile, like Don and Murray keep telling you knuckleheads, stop pissfarting around, arm yourself to the eyeballs with needles and BRING IT ON!
|
|
|
Post by 23skidoo on Apr 7, 2008 14:54:09 GMT -5
In view of all the Loud Noises and People Shouting I'd like to say that I fully agree with Padre,
Stay off school and keep on drugs!
|
|
|
Post by Padre Romero on Apr 7, 2008 15:19:52 GMT -5
actually, Skidoo, I'm fine with that too I just don't like it when people who are ON drugs show up IN school. it tends to make things irritating
|
|