|
|
Post by Tight Rope on Jan 23, 2008 23:53:55 GMT -5
Oh man. This has put the fear back into me. I may be over-reacting, but I'm terrified by a massed overnight strike. This certainly has made a winding down and boring siege exciting again. I'm glad we hadn't yet left for new battles.
|
|
|
|
Post by Sexy Rexy Grossman on Jan 24, 2008 0:54:30 GMT -5
That door thing is a great idea, Sexy Rexy! It's totally the key- just keep swinging it back and forth! This is such a ridiculous zombie apocalypse.  Now that you mention it, we could just get the zeds stuck in a revolving door and play Yakkity Sax to speed them along in a circle. Of course, we'll have to get several well-endowed women folk to chase, a few British police officers...
|
|
|
|
Post by Ron Burgundy on Jan 24, 2008 10:24:02 GMT -5
I've been feeling the same way, of late. I'm not sure when we should move to Eastonwood, but am thinking we should probably stick around until we see how this update is going to play out.
|
|
|
|
Post by blanemcc on Jan 24, 2008 11:42:54 GMT -5
Hmm, this is where death cultists can really tip the balance. Some crowbar wielder can discreetly pull down the 'cades before the zeds hit and *boom* a dozen to thirty zeds get in. Hmm, hmmmm, hmmmmmmmm, Oh well, im dead at the moment so I can't help til im on my feet 
|
|
|
|
Post by xxcannonfodderxx on Jan 24, 2008 18:49:07 GMT -5
Hopefully you are standing this time Blane MCC (LOL! love that mcc bit)
|
|
|
|
Post by Vito The Don on Jan 24, 2008 19:37:37 GMT -5
Anyone lookin' for a new/second groups the corleone family is setting back up and heading to eastonwood.
|
|
|
|
Post by blanemcc on Jan 25, 2008 2:42:56 GMT -5
Waking up dead is now routine. Eastonwood? Give it a few weeks, then TNR will head up there with you guys 
|
|
|
|
Post by Sergius Bianchi on Jan 25, 2008 13:46:36 GMT -5
We still hanging around Giddings until the Bash moves on? I still see Rexy and Magatsu in the NE corner, but, I dunno, just wondering. Also, is Walrond still the revive point? Went outside for a few revives and got locked out.
|
|
|
|
Post by blanemcc on Jan 25, 2008 15:03:35 GMT -5
Over-cading shouldn't be an issue as much now that the zeds have managed to ruin some buildings to the north, just use those as EP's.
|
|
|
|
Post by asshole doctor™ on Jan 25, 2008 15:11:10 GMT -5
and indoor revive points 
|
|
|
|
Post by Sergius Bianchi on Jan 25, 2008 15:17:43 GMT -5
Yep, logged back in to find myself dead. So, I should check in any nearby ruined building for a revive then?
|
|
|
|
Post by blanemcc on Jan 25, 2008 15:27:14 GMT -5
Walrond Square is a better bet, you can count on a headshot or two if you try for an indoor revive. Anyone catch my broadcast ? Ed: Who's messing with my Karma? 
|
|
|
|
Post by 23skidoo on Jan 26, 2008 8:47:29 GMT -5
17 zeds in SE giddings, plenty active so get on it asap.
|
|
|
|
Post by danr on Jan 26, 2008 10:41:07 GMT -5
Not anymore. We pwns the zombies (k, I did nothing this time, but whatever)
I'm surprised we are still in there after the latest nerf
|
|
|
|
Post by Padre Romero on Jan 26, 2008 10:57:32 GMT -5
the nerf got nerfed My ability to barricade has gotten markedly better in the past day or two (I think...it could be luck) Kevan, in his infinite wisdom, needs to appear infinitely wise to remain a good game designer...in a game with infrequent updates, he probably just tweaked his system after her realized how good it was
|
|