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Post by HannibalAtTheGates on Sept 2, 2006 13:26:57 GMT -5
This is for updates on the status of the Blackmore Building, the headquarters for the Blackmore Bastard Brigade and the site of one of the greatest conflicts between survivors and zombies in all of Malton.
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Post by HannibalAtTheGates on Sept 2, 2006 18:28:31 GMT -5
Check this out when I signed on: You heard a loud groaning from very close by. (18 hours and 9 minutes ago) ...and again. (18 hours and 4 minutes ago) ...and again. (18 hours and 4 minutes ago) ...and again. (17 hours and 53 minutes ago) ...and again. (16 hours and 16 minutes ago) ...and again. (14 hours and 42 minutes ago) ...and again. (14 hours and 8 minutes ago) ...and again. (13 hours and 50 minutes ago) ...and again. (13 hours and 36 minutes ago) ...and again. (13 hours and 31 minutes ago) ...and again. (12 hours and 47 minutes ago) ...and again. (10 hours and 55 minutes ago) ...and again. (10 hours and 25 minutes ago) ...and again. (10 hours and 23 minutes ago)
Methinks the zombies are enjoying the sheer numbers of this battle as much as we are.
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Post by kyndrid on Sept 2, 2006 19:19:41 GMT -5
I'm heading up to ridley now.
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Post by soylent on Sept 6, 2006 21:12:08 GMT -5
Breached at the Blackmore as of a few minutes ago. I left the top zed at 4HP and I AP-ed out. At least I got a flaregun hit I'll likely be dead by the time you get them evicted, but dont take too long as the cades are at VH and I don't know if they are going up or down at the moment. Also, why does this forum board crash every computer I access it from?
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Post by Hec Scrivener on Sept 6, 2006 21:20:52 GMT -5
We're just that cool.
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Post by kyndrid on Sept 6, 2006 21:30:56 GMT -5
Nope, no one died (I think) but I caded it back up, there where no zeds inside when I checked.
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Post by soylent on Sept 6, 2006 22:04:21 GMT -5
9 zeds now inside, doors were wide open so I used my 2 Ap to get it to "lightly"...
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Post by prettyfnmess on Sept 6, 2006 22:13:11 GMT -5
10 zeds, closed the doors, APed out.
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Post by Kurtus Maximus on Sept 6, 2006 23:09:51 GMT -5
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Post by Yaznov Makushkin on Sept 7, 2006 1:04:00 GMT -5
Yeah I saw that....Nice work! ;D
Well...The 4-H is still in one piece (Three break-ins and two infections later) and ready to continue the fight. Thank God someone finished off that prick Adele from the RRF. I took him down to 15, then ran out of AP. I will not run!!!
You've got five of us at your service with more on the way from Huntley. I'm hoping that tomorrow I will have the AP to do more damage, as I used most of it to barricade this afternoon and this evening.
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Post by robinrobinson on Sept 7, 2006 2:42:03 GMT -5
Breaktrough, four zombies inside. I rebarricaded, so they're trapped now. Someone finish 'em off quickly, please!
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Post by 23skidoo on Sept 7, 2006 6:59:04 GMT -5
all looks clear as of now, cades back up to EHB
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Post by kyndrid on Sept 7, 2006 17:34:48 GMT -5
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marty
Junior Member
Posts: 98
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Post by marty on Sept 7, 2006 18:24:00 GMT -5
He isn't a shining one, I think I recall him explaining his profile is a joke which has nothing to do with their group.
My stand is if zombies want to hang around the Blackmore when they are revived, I'm not going to waste AP on them unless they kill the generator or PK someone or something. I don't care what they hear, I don't think it can be anything they don't know already.
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Post by kyndrid on Sept 7, 2006 19:52:59 GMT -5
I kill any I see, it's the same as a zombie, but worse, if you notice them, atleast post it here, so I can kill them before they kill me (For some reason I ((being a not very known person)) seem to get targeted a lot by them, and I know Grippy is a big target for them, as well as ron and a lot of other leaders) And if you kill them before they can do any damage, thats 30 less AP someone needs to spend moving to a place to get a genorator and searching for one (I never find them alteast) and, 20 less AP I need to spend reviving the people who they kill.
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