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Post by gregory on Jul 19, 2007 1:02:09 GMT -5
So, some group calling itself COMBAT REVIVE has decided to claim the Blackmore Building as a rotter revive clinic. They don't even have the place lit up, so I have no idea what crack they're smoking to think they're gonna turn "poor rotters" into survivors in this hell hole.
I'm not sure whether the whole thing is cute or pathetic. I mean, what do you think will happen if they light up the emblem of survivor resistance in Ridleybank?
It's like dressing up like Batman, flipping on the Batsignal, and then inviting Joker, Penguin, et al to join you in organizing AIDS relief in Africa when they inevitably show up to battle their natural enemy - when they're the ones who *invented* AIDS as part of a plan to take over the world or something.
It's like setting up a booth that encourages people to come out of the closet so they can worship Satan with you - and doing it on the stage of a fundamentalist Christian church in the middle of Sunday services.
"Well hello, Murray Jay. Can I interest you in a revive, you poor rotter of Malton? We opened this revive clinic here in Ridleybank because we know the only reason you and the rest of the RRF haven't come over to the survivor side, yet, is you never had a sufficiently convenient location where you could go for a revive. You're welcome."
It's so ludicrously foolhardy that it makes me angry. I have an urge to PK them that is completely out of proportion with the situation. Hell, I've never PK'd *anyone*. Is that, in itself, ludicrous - to be angry because the newest group claiming the Blackmore is using it (or trying to, at any rate) in a way I consider foolish?
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Post by Padre Romero on Jul 19, 2007 6:03:21 GMT -5
well, it's not a good idea, but keep in mind:
they're new people, and might not have the best idea how to play the game there might actually be rotters in ridelybank looking for a revive they might be RP-ing
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Vecusum
Full Member
Though I am not naturally honest, I am so sometimes by chance.
Posts: 205
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Post by Vecusum on Jul 19, 2007 8:19:58 GMT -5
There aren't Padre, I've been watching it for a week and it's mostly RRF being revived.(Gray Guard and such.) Hey, if you guys want to PK them for me then kill all the other survivors in Ridleybank be my guest, but be sure to let the zombies know where you are so we can kill you when you run out of bullets.
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Post by asshole doctor™ on Jul 19, 2007 8:48:52 GMT -5
hmmm another group to PK in rbank where will i find the time.
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Benigno
New Member
Zone Defenders
Posts: 16
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Post by Benigno on Jul 22, 2007 12:42:42 GMT -5
keep in mind Murray Jay Suskind is the creator of the page, and a new member (Blue9Actual) says he's the founding member, but is probably an alt of him or another RRFer.
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Post by Lord Wulfgar on Jul 22, 2007 17:10:23 GMT -5
Yeah.
I really think its the RRF just trying to piss the humans in Ridleybank off. Murray has something to do with it anyway.
I have an alt over there, best thing to do is to kill any one that's CRing in Blackmore. Thats my opinion anyway.
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Post by Padre Romero on Jul 25, 2007 6:06:11 GMT -5
I have an alt over there, best thing to do is to kill any one that's CRing in Blackmore. Thats my opinion anyway. Are you sure that's an efficient use of AP?
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Post by Gore Girl on Jul 25, 2007 16:20:56 GMT -5
Like the RRF doesn't do enough to piss you off when we're there killing you and taking back our suburb...
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Post by Murray Jay Suskind on Jul 25, 2007 22:51:47 GMT -5
I'm not Blue9Actual. As for other questions about COMBAT REVIVE... no comment.
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Post by Lachryma on Jul 25, 2007 23:37:30 GMT -5
Oh, LUE isn't good enough for scares, so we have to make up stuffs?
Although if Murray made the page...um...maybe dem RRF peeps just wanna get some clothes?
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Post by gregory on Jul 26, 2007 0:39:48 GMT -5
Like the RRF doesn't do enough to piss you off when we're there killing you and taking back our suburb... Now see, that doesn't bother me, because it's a straight up and fair fight. I don't combat revive you, and you don't PK me (unless some idiot CRs you, but that's only fair). I enjoy the smack-talking and discipline that keeps the BBB coming back the the Blackmore - the rise and fall of barricades, the supply runs, the break-ins, and the periodic collapse as hundreds of zeds pour through the cracks and eat us all. It's like playing a nice game of paintball without the bruises and $60 price tag. Maybe some folks think that's boring, but I like to keep it simple, mostly. Zombie spies have always been a gray tactic, though, and having a group of zombie sympathizers dicking around in the tree fort, secretly tearing down our barricades like a bunch of cowards (because no one can see you do it unless you bring the last of them down) is irritating. Do I organize and recruit for a zombie group called the Mrh-cy Killers that follow around the various mall tours and work to reduce all of you to a few HP and then give out your profile ID to our survivor allies we can coordinate headshots against you at a minimal expenditure of ammo? No. Why? Because I'm lazy and enjoy the daily struggle between zed and survivor, sure, but also because it's an asshole tactic. If you think COMBAT REVIVE's tactics are fair, why not employ them throughout Malton? It's obviously an effective strategy. The malls would go down so much more quickly if survivors armed with crowbars tore down the 'cades so the undead didn't have to work so hard to get inside. Your spies could revive some of the undead who break in - particularly those with survivor skills - so they can trade in their teeth and claws for pistols and shotguns. You'd make short work of everyone inside, and everyone will forgive the PKing because you can always use the old excuse that you're just retaliating for being combat revived. You can cause so much more damage than you ever could with merely passive zombie spies. With the Gore Corps, you're already on your way. COMBAT REVIVE might be the natural evolution of zombie groups toward mixed zed/survivor groups united by a single purpose. Imagine a group that breaks into malls, kills all the survivors there, and then sets up shop there like a survivor group - generators, ammo restocks, the whole bit. You'd kill anyone you caught inside your mall during these resupply periods, of course, and you'd scorch the mall before you moved on. Or, more efficiently, you could send your spies into the next mall you mean to hit so they can restock ahead of the attack. If you play tag team between spies, CRed PKers, and zombie infantry, you can keep everyone fresh for the next attack and keep cycling through the malls whenever they rebuild. The spies restock, undermine 'cades, and combat revive the undead PKers. When the spies are fully loaded, they jump out of a building or feed themselves to the infantry as easy XP. They then become a part of the PKer team. The PKer team gets revived so they can go nuts on everyone in the mall. Once they run out of equipment, they move to the next mall to restock and ready it for the arrival of the rest of the army. The infantry are mostly made up of lower-level zombies or zombies with Brain Rot. They don't switch teams, simply providing the huge numbers that scare off the mall rats ahead of the slaughter. Brain Rot would be a skill to avoid, for this group, so it's not likely that any existing large zombie group could pull this off without help. It would also be tricky to make sure only the PKers are revived when the break-in happens (eating up a lot of slots on your Contacts list). The attacking infantry and PKers would have to be careful not to kill members of their own group, which means the group would have to maintain a (ideally secret) roster of members. It would also be necessary to avoid listing one's true group affiliation in your profiles. PKers would sport obvious zombie group tags - RRF, MOoB, etc... - to make their PKing in the wake of a combat revive more acceptable in the eyes of survivors (anyone who revives RRF deserves what he gets, right?). Spies would proclaim themselves members of poorly organized survivor groups (to be the bad seeds), newly formed survivor groups (to give them a bad reputation to hinder recruiting and alliance-building), and large groups (to blend in). This official affiliation would be a mere disguise, quickly cast aside when one changes teams or simply wants to sully another group. Of course, I know positively jack about organizing zombie groups, so all of this is just wild speculation. As I've already said, I really don't have any interest in highly organized strikes like this sort of thing would require. I would love to see the battle royal between zed and survivor that was discussed elsewhere on this board, though. That's the kind of hare-brained event I can get behind. EDIT: It also strikes me that a lot of survivors kill CRers on sight, and a group like this could use this to their advantage. The more AP the defenders use punishing spies for combat reviving (thus preparing the spies to switch to the PKer team), the less they have left to deal with the infantry and the PKer team. Why make your own members waste time turning you back into a zombie when you can have your enemies do it for you?
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Post by Tovarisch Khrushchev on Jul 26, 2007 0:45:42 GMT -5
I'm sending Ned that way right about....
Now...
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Post by Animatronic Daemon Skwerral on Jul 26, 2007 8:32:21 GMT -5
wouldnt be a cr discussion without me
exactly why i dont bother with spies. geneerally someone will only make themselves known as a spy to deflect ap and it gets stupid peoples panties in a bunch. just like zerging. its easy to zerg, but the peopel that get caught zerging are the zergers that want to piss you off.
the debate of something beging moral or ethical is usually a distraction to draw away from being an imbecile that put your dick into something with VD. again. assumptions galore in the anti-CR Pro- Zionist talking point.
blah blah blah
id take the better stand in that CR'ing/headshoting/ZK'ing/PK'ing are all futile tactics as no one has ever been able to gain a permanent victory in the game.
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Post by asshole doctor™ on Jul 26, 2007 9:38:36 GMT -5
Pro Zionist talking point?
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Post by Murray Jay Suskind on Jul 26, 2007 12:35:32 GMT -5
COMBAT REVIVE is not a zerg group at all whatsoever. RRF members were pissed as hell because they were suddenly getting combat revived and rotter revived. Yes, they are alts of RRF'ers, but they're more acting on a larf gearing up to piss off both survivors and zombies. The reason we showed up at Blackmore was to see if we were more effective at taking it back than the harmanz AND too piss off you guys by turning Blackmore into a rotter revive and using your indoor revive point as our heavily caded headquarters. Not everything went as planned, but the group's main mission is to drive both survivors and zombies nuts and that's exactly what we did.
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